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Thread: Adobe Premiere and one BIG problem!

  1. #1
    Inactive Member Mods's Avatar
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    Hi there,

    It's not a "problem" as such but I'm trying to achieve a big effect [img]wink.gif[/img]

    I've got a video clip, which is static. I want to pretend something huge is coming closer, but is not seen in the footage.

    Normally, when filming, you'd probably just shake the footage - but I didn't/could't, so I want to "shake" it in Premiere.

    Any ideas how to achieve this? I've tried splitting bits into several frames, and then with each frame I've added +5 noise from the video filters and rotated the video a little but it looks **** .

    Any other suggestions, pleeease?

    [img]smile.gif[/img]
    m0ds

  2. #2
    Inactive Member belovedmonster's Avatar
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    just use the motion settings and keyframes to have it shake, you will need to zoom in a touch to stop you from seeing the edges of the footage

  3. #3
    Senior Hostboard Member miker's Avatar
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    the thing is ... you won't get any motion blur so it will likely still look a bit naff.

    IMO after effects would be better suited to this since it can add motion blur.

    it still won't look natural though because you will be blurring 2D space, not 3D space!

    can you maybe just whack up the sub-bass so that the audience shakes instead, and actually feels the ominous approach in their chest cavity?

  4. #4
    Inactive Member MatJimMood's Avatar
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    if the image is just static, like you'd get on a tv screen then another idea might be changing the type of static.

    this is hard to explain but first you could have your standard white and black dots and when there is the sound of something approaching, the image could jump with white or black lines of static across the screen for four or five frames. turn to a untuned tv channel and slowly start to tune it to see what i mean.

    using the motion settings like belovedmonster said would be a good way of achieving shake, but you could also use the image distortion in the motion window to have another image jump into it. although this requires very fine tuning to get it to look right

    sorry if this isn't too clear.

  5. #5
    Senior Hostboard Member miker's Avatar
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    if it's video roll and sync problems you want then Vegas Video ships with a filter to simulate that stuff. you can get a trial version to d/l and [k] ....

  6. #6
    Inactive Member Mods's Avatar
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    Thanks for the replies! Yeah, I might try the static one (done it before but didn't think of it - although its not the trick im trying to achieve its a good back up [img]wink.gif[/img] )

    It's basically the 20th Century Fox logo, I just wanted to play around with it a bit. I'll hyave a play, thanks for your tips [img]smile.gif[/img]

    m0ds

  7. #7
    Inactive Member srenshaw's Avatar
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    I'd recommend After Effects. Make the footage you want to shake about 10% larger than the composition window, so when you shake it the background doesn't show. Add a position keyframe where you want the shake to begin and another where you want it to finish. Select both keyframes and then use the 'Wiggler' from the Window menu. Use the following settings: 'Apply to Spatial Path', 'Noise type = smooth', 'All dimensions independently'. Make the frequency the same as the no. frames per second of your footage, then set the magnitude to a level that will not move the clip so far that it reveals the background. Hit 'Apply' and it'll add the keyframes for you. To make it look a bit more realistic, reduce the magnitude of the movement at the beginning and end of the effect (either do this manually or use the Wiggler 3 times with different magnitude settings). Finally, turn on 'motion blur' for the layer and render!

    Take a look at the comet clip at http://www.digitalmotion.co.uk/examples.htm, where we've done a similer thing as the comet moves over the ocean, and later when it hits the Mountain.

    Steve Renshaw.

  8. #8
    HB Forum Moderator Alex's Avatar
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    This is what ***** about non-linear. There probably is a way to do just about anything you want, but figuring out how to do something over a couple of days time doesn't "cut it" when it comes to being hired for pay. The end result when you have no time constraint may be cool looking, but it's done with no time constraint realistically, how would you bill a client?

    Then the clever, non time constrained creation that took quite a while to figure out is turned into a "demo". Someone can figure out how to do a lot of cool things, but really, it's a con job IF that person is looking to get paid to deliver projects on time and uses non deadline projects to try and get work that is on deadline.

    Having said that, I suppose the more things one figures out how to do, under a deadline or not, the more ready they will be to handle tougher editing jobs, especially if they are hired to work in an environment that has faster and more equipped computers.

    I suppose it's a Producers Beware World out there.
    Just because someone shows you something cool, doesn't mean they can deliver the real deal on time with a client hovering over their shoulder.

  9. #9
    Inactive Member MatJimMood's Avatar
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    i don't understand the point or relevance of the above post

  10. #10
    Inactive Member SoulJacker's Avatar
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    I'm wit mood.

    Relevance = zero (0)

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